I have been a freelance visual effects artists on Roblox for 3+ years. I've contributed to Blox Fruits, King Legacy, and various unannounced projects on Roblox.
I utilized Roblox Studio's particle system to create visual effects and scripted them using Lua. Textures were created in Adobe After Effects, and meshes were modeled in Blender.
Role: Freelance VFX Artist
Engine: Roblox Studio
Through my experience being a freelance, I've collaborated with project managers, animators, and programmer of some front-page Roblox games. I also learned how to communicate with clients; understanding their needs, and iterating through feedback.